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[update] 增加STM32智慧宿舍基础代码
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#include "multi_button.h"
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struct Button btn1;
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struct Button btn2;
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uint8_t read_button1_GPIO()
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{
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return HAL_GPIO_ReadPin(B1_GPIO_Port, B1_Pin);
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}
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uint8_t read_button2_GPIO()
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{
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return HAL_GPIO_ReadPin(B2_GPIO_Port, B2_Pin);
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}
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int main()
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{
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button_init(&btn1, read_button1_GPIO, 0);
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button_init(&btn2, read_button2_GPIO, 0);
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button_attach(&btn1, PRESS_DOWN, BTN1_PRESS_DOWN_Handler);
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button_attach(&btn1, PRESS_UP, BTN1_PRESS_UP_Handler);
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button_attach(&btn1, PRESS_REPEAT, BTN1_PRESS_REPEAT_Handler);
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button_attach(&btn1, SINGLE_CLICK, BTN1_SINGLE_Click_Handler);
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button_attach(&btn1, DOUBLE_CLICK, BTN1_DOUBLE_Click_Handler);
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button_attach(&btn1, LONG_PRESS_START, BTN1_LONG_PRESS_START_Handler);
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button_attach(&btn1, LONG_PRESS_HOLD, BTN1_LONG_PRESS_HOLD_Handler);
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button_attach(&btn2, PRESS_DOWN, BTN2_PRESS_DOWN_Handler);
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button_attach(&btn2, PRESS_UP, BTN2_PRESS_UP_Handler);
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button_attach(&btn2, PRESS_REPEAT, BTN2_PRESS_REPEAT_Handler);
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button_attach(&btn2, SINGLE_CLICK, BTN2_SINGLE_Click_Handler);
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button_attach(&btn2, DOUBLE_CLICK, BTN2_DOUBLE_Click_Handler);
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button_attach(&btn2, LONG_PRESS_START, BTN2_LONG_PRESS_START_Handler);
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button_attach(&btn2, LONG_PRESS_HOLD, BTN2_LONG_PRESS_HOLD_Handler);
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button_start(&btn1);
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button_start(&btn2);
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//make the timer invoking the button_ticks() interval 5ms.
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//This function is implemented by yourself.
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__timer_start(button_ticks, 0, 5);
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while(1)
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{}
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}
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void BTN1_PRESS_DOWN_Handler(void* btn)
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{
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//do something...
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}
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void BTN1_PRESS_UP_Handler(void* btn)
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{
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//do something...
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}
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...
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@@ -0,0 +1,37 @@
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#include "multi_button.h"
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struct Button btn1;
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uint8_t read_button1_GPIO()
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{
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return HAL_GPIO_ReadPin(B1_GPIO_Port, B1_Pin);
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}
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int main()
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{
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static uint8_t btn1_event_val;
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button_init(&btn1, read_button1_GPIO, 0);
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button_start(&btn1);
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//make the timer invoking the button_ticks() interval 5ms.
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//This function is implemented by yourself.
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__timer_start(button_ticks, 0, 5);
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while(1)
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{
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if(btn1_event_val != get_button_event(&btn1)) {
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btn1_event_val = get_button_event(&btn1);
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if(btn1_event_val == PRESS_DOWN) {
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//do something
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} else if(btn1_event_val == PRESS_UP) {
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//do something
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} else if(btn1_event_val == LONG_PRESS_HOLD) {
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//do something
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}
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}
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}
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}
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