local TARGET_NAME = "example_audio" local LIB_DIR = "$(buildir)/".. TARGET_NAME .. "/" local LIB_NAME = "lib" .. TARGET_NAME .. ".a " includes(SDK_TOP .. "/thirdparty/audio_decoder") target(TARGET_NAME) set_kind("static") set_targetdir(LIB_DIR) add_deps("audio_decoder") includes(SDK_TOP .. "/thirdparty/miniz") add_deps("miniz") --加入代码和头文件 add_includedirs("./include",{public = true}) add_includedirs(SDK_TOP .. "/PLAT/core/tts/include/16k_lite_ver",{public = true}) add_files("./src/*.c",{public = true}) --路径可以随便写,可以加任意路径的代码,下面代码等效上方代码 -- add_includedirs(SDK_TOP .. "project/" .. TARGET_NAME .. "/inc",{public = true}) -- add_files(SDK_TOP .. "project/" .. TARGET_NAME .. "/src/*.c",{public = true}) --可以继续增加add_includedirs和add_files --自动链接 LIB_USER = LIB_USER .. SDK_TOP .. LIB_DIR .. LIB_NAME .. " " LIB_USER = LIB_USER .. SDK_TOP .. "/PLAT/core/lib/libaisound50_16K.a " --8K版本用下面的库,注释掉16K的库 -- LIB_USER = LIB_USER .. SDK_TOP .. "/PLAT/core/lib/libaisound50_8K.a " --甚至可以加入自己的库 target_end()