This commit is contained in:
2022-12-28 10:08:51 +08:00
parent 0fa93d545e
commit 3881370b6e
151 changed files with 17044 additions and 0 deletions

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import Recorder from './recorder'
export default class Record {
startRecord(param) {
let self = this
try {
Recorder.get(rec => {
if (rec.error) return param.error(rec.error)
self.recorder = rec
self.recorder.start()
param.success('开始录音')
})
} catch (e) {
param.error('开始录音失败' + e)
}
}
stopRecord(param) {
let self = this
try {
let blobData = self.recorder.getBlob()
param.success(blobData)
} catch (e) {
param.error('结束录音失败' + e)
}
}
play(audio) {
let self = this
try {
self.recorder.play(audio)
} catch (e) {
console.error('录音播放失败' + e)
}
}
clear(audio) {
let self = this
try {
self.recorder.clear(audio)
} catch (e) {
console.error('清空录音失败' + e)
}
}
}

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export default class Recorder {
constructor(stream, config) {
//兼容
window.URL = window.URL || window.webkitURL
navigator.getUserMedia =
navigator.getUserMedia ||
navigator.webkitGetUserMedia ||
navigator.mozGetUserMedia ||
navigator.msGetUserMedia
config = config || {}
config.sampleBits = config.sampleBits || 16 //采样数位 8, 16
config.sampleRate = config.sampleRate || 8000 //采样率(1/6 44100)
this.context = new (window.webkitAudioContext || window.AudioContext)()
this.audioInput = this.context.createMediaStreamSource(stream)
this.createScript =
this.context.createScriptProcessor || this.context.createJavaScriptNode
this.recorder = this.createScript.apply(this.context, [4096, 1, 1])
this.audioData = {
size: 0, //录音文件长度
buffer: [], //录音缓存
inputSampleRate: this.context.sampleRate, //输入采样率
inputSampleBits: 16, //输入采样数位 8, 16
outputSampleRate: config.sampleRate, //输出采样率
oututSampleBits: config.sampleBits, //输出采样数位 8, 16
input: function(data) {
this.buffer.push(new Float32Array(data))
this.size += data.length
},
compress: function() {
//合并压缩
//合并
let data = new Float32Array(this.size)
let offset = 0
for (let i = 0; i < this.buffer.length; i++) {
data.set(this.buffer[i], offset)
offset += this.buffer[i].length
}
//压缩
let compression = parseInt(this.inputSampleRate / this.outputSampleRate)
let length = data.length / compression
let result = new Float32Array(length)
let index = 0,
j = 0
while (index < length) {
result[index] = data[j]
j += compression
index++
}
return result
},
encodeWAV: function() {
let sampleRate = Math.min(this.inputSampleRate, this.outputSampleRate)
let sampleBits = Math.min(this.inputSampleBits, this.oututSampleBits)
let bytes = this.compress()
let dataLength = bytes.length * (sampleBits / 8)
let buffer = new ArrayBuffer(44 + dataLength)
let data = new DataView(buffer)
let channelCount = 1 //单声道
let offset = 0
let writeString = function(str) {
for (let i = 0; i < str.length; i++) {
data.setUint8(offset + i, str.charCodeAt(i))
}
}
// 资源交换文件标识符
writeString('RIFF')
offset += 4
// 下个地址开始到文件尾总字节数,即文件大小-8
data.setUint32(offset, 36 + dataLength, true)
offset += 4
// WAV文件标志
writeString('WAVE')
offset += 4
// 波形格式标志
writeString('fmt ')
offset += 4
// 过滤字节,一般为 0x10 = 16
data.setUint32(offset, 16, true)
offset += 4
// 格式类别 (PCM形式采样数据)
data.setUint16(offset, 1, true)
offset += 2
// 通道数
data.setUint16(offset, channelCount, true)
offset += 2
// 采样率,每秒样本数,表示每个通道的播放速度
data.setUint32(offset, sampleRate, true)
offset += 4
// 波形数据传输率 (每秒平均字节数) 单声道×每秒数据位数×每样本数据位/8
data.setUint32(
offset,
channelCount * sampleRate * (sampleBits / 8),
true
)
offset += 4
// 快数据调整数 采样一次占用字节数 单声道×每样本的数据位数/8
data.setUint16(offset, channelCount * (sampleBits / 8), true)
offset += 2
// 每样本数据位数
data.setUint16(offset, sampleBits, true)
offset += 2
// 数据标识符
writeString('data')
offset += 4
// 采样数据总数,即数据总大小-44
data.setUint32(offset, dataLength, true)
offset += 4
// 写入采样数据
if (sampleBits === 8) {
for (let i = 0; i < bytes.length; i++, offset++) {
let s = Math.max(-1, Math.min(1, bytes[i]))
let val = s < 0 ? s * 0x8000 : s * 0x7fff
val = parseInt(255 / (65535 / (val + 32768)))
data.setInt8(offset, val, true)
}
} else {
for (let i = 0; i < bytes.length; i++, offset += 2) {
let s = Math.max(-1, Math.min(1, bytes[i]))
data.setInt16(offset, s < 0 ? s * 0x8000 : s * 0x7fff, true)
}
}
return new Blob([data], {
type: 'audio/wav',
})
},
}
}
//开始录音
start() {
this.audioInput.connect(this.recorder)
this.recorder.connect(this.context.destination)
//音频采集
let self = this
this.recorder.onaudioprocess = function(e) {
self.audioData.input(e.inputBuffer.getChannelData(0))
}
}
//停止
stop() {
this.recorder.disconnect()
}
//获取音频文件
getBlob() {
this.stop()
return this.audioData.encodeWAV()
}
//回放
play(audio) {
audio.src = window.URL.createObjectURL(this.getBlob())
}
//清理缓存的录音数据
clear(audio) {
this.audioData.buffer = []
this.audioData.size = 0
audio.src = ''
}
static checkError(e) {
const { name } = e
let errorMsg = ''
switch (name) {
case 'AbortError':
errorMsg = '录音设备无法被使用'
break
case 'NotAllowedError':
errorMsg = '用户已禁止网页调用录音设备'
break
case 'PermissionDeniedError':
errorMsg = '用户已禁止网页调用录音设备'
break // 用户拒绝
case 'NotFoundError':
errorMsg = '录音设备未找到'
break
case 'DevicesNotFoundError':
errorMsg = '录音设备未找到'
break
case 'NotReadableError':
errorMsg = '录音设备无法使用'
break
case 'NotSupportedError':
errorMsg = '不支持录音功能'
break
case 'MandatoryUnsatisfiedError':
errorMsg = '无法发现指定的硬件设备'
break
default:
errorMsg = '录音调用错误'
break
}
return {
error: errorMsg,
}
}
static get(callback, config) {
if (callback) {
if (navigator.mediaDevices && navigator.mediaDevices.getUserMedia) {
navigator.mediaDevices
.getUserMedia({
audio: true,
video: false,
})
.then(stream => {
let rec = new Recorder(stream, config)
callback(rec)
})
.catch(e => {
callback(Recorder.checkError(e))
})
} else {
navigator
.getUserMedia({
audio: true,
video: false,
})
.then(stream => {
let rec = new Recorder(stream, config)
callback(rec)
})
.catch(e => {
// Recorder.checkError(e)
callback(Recorder.checkError(e))
})
}
}
}
}